Bug: debug feature alters OS magification
I'm running SetupBuilder on a SurfaceBook, which is a 13" screen with a resolution of 3000 x 2000
as such I normally have OS Magnification set higher than 100%
Debug a script
Observe that magnification on Setupbuilder alone, has reverted to 100%
and even that is inconsistent, so now the menu bar is only partially visible (and doubly rendered)
Stopping the debug session does not correct the situation
The only fix is to close and relaunch setu pbuilder
Observed in SetupBuilder version: 10.0.4929 on Windows 10586.71
Re: Bug: debug feature alters OS magification
Hi Mark,
Do you have a screenshot available? We can't reproduce this on our Windows 10 tablets.
Thanks,
Friedrich
Re: Bug: debug feature alters OS magification
Mark,
what do I have to do to reproduce this behavior? I can't see this on any of our machines or Windows tablets and we have not received a single similar report in all the years :(
Thanks,
Friedrich
3 Attachment(s)
Re: Bug: debug feature alters OS magification
Here are 3 images, before debugging, during debugging, after debugging
Attachment 4224
above is BEFORE debugging
Attachment 4226
above is DURING debugging
Attachment 4225
above is AFTER debugging
Please notice the overall magnification, and also notice the corruption of the menu bar, and tool bar below it.
The reason why STOP shows in the toolbar during debugging, is that I had mouse'd over it, causing it to paint over the menu bar.
Re: Bug: debug feature alters OS magification
Hmmm, looks strange. But we are not doing any special in the IDE. Unfortunately, I can't reproduce this on our Windows 10 tablets.
Friedrich